A tcp stream represents a synchronous tcp connection to a host on the internet. More...
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IMPORTANT! Performing synchronous tcp I/O may cause your app to be rejected by some publishers, as it may result in your app 'blocking' during execution as it waits for incoming data. To prevent this, use a plain Socket to perform asynchronous I/O instead. It is strongly recommended that synchronous tcp streams are only used with the stdcpp target.
After creating a tcp stream, you should use the Connect method to make a connection to a remote host.
Once connected, you can read and write the stream using any of the Stream methods.
Tcp streams are only currently supported on the android, ios, win8, glfw and stdcpp targets.
#If TARGET<>"glfw" And TARGET<>"android" And TARGET<>"ios" And TARGET<>"stdcpp"#Error "Invalid target!"#EndifImport brl.tcpstreamFunction Main() Local stream:=New TcpStream If Not stream.Connect( "www.monkeycoder.co.nz",80 ) Print "Failed to connect!" Return Endif Print "Connected!" stream.WriteLine "GET / HTTP/1.0" stream.WriteLine "Host: www.monkeycoder.co.nz" stream.WriteLine "" While Not stream.Eof() Local line:=stream.ReadLine() Print line Wend stream.Close Print "BYE!!!!"EndCreates a new tcp stream from an existing socket. The socket must be a stream type socket.